Sunday, August 24, 2025

Confessions of an Automationeer, Part 218: Testing the Automation Build Generator... and Building a Car With It

Confessions of an Automationeer, Part 218: Testing the Automation Build Generator... And Building a Car With It

With the Automation Build Generator spinner wheel set recently revised, I decided to try it out, having removed some redundant options in the Quirk Type wheel (and renamed it to Wheel for good measure - the Quirks wheel to the left of it was accordingly renamed Respin x1).


Above: The latest (and hopefully final) version of the Automation Build Generator, evolved from the original CEL Challenge spinner wheel set (and my Remix set based on it).

The six wheels are as follows:
  • Type: The type of car that will be created.
  • Market: The country (or countries) in which the car is manufactured and/or sold.
  • Year: The model, trim, family, and variant years for the car and its engine.
  • Color: The main exterior color (i.e., background color) the car will have.
  • Respin x1: Determines whether or not you will have to respin a wheel within the set (the options of which are shown below). This wheel, along with the next one, cannot be respun.
  • Wheel: Determines which wheel you must respin exactly once if the Respin X1 wheel lands on Yes. Ignore the result of this wheel if Respin x1 lands on No.
As usual, clicking on the Spin All button in the top-left corner will generate a combination. So that's what I did, and it generated this result:


Above: The initial result of the first competitive spin using the Automation Build Generator spinner wheel set.

However, with the Respin x1 wheel landing on Yes, and the Wheel Type wheel (as I renamed it shortly afterward) landing on Year, I had to respin the Year wheel exactly once, and it generated a new result overwriting its previous one, which was as follows:


Above: The result from the respin of the Year wheel, as required by the initial combination.

And so, the positions of all six wheels looked like this:


Above: The final configuration from my first competitive spin using the revised and simplified Automation Build Generator spinner wheel set.

So this combination effectively told me to build a "light/bright blue 2001 model year compact sedan/hatchback for the British market". And so I set to work, going so far as to create a fully detailed interior for it. The result - the 2001 WM Wanderer - was given a 2.0-liter naturally-aspirated inline-four delivering 200 horsepower to the front wheels via a six-speed manual gearbox and helical limited-slip differential, with a strut-sprung front end, multilink rear, and 16-inch alloy wheels all around, wrapped in high-performance tires (205mm in diameter) and hiding ABS-assisted vented disc brakes (gripped by 2-piston calipers up front and 1-piston units at the rear). With its small, lightweight body having just 3 doors concealing its mid-grade 5-seat interior/safety suite (CD stereo system and all), and functional front and rear spoilers (the former of which is a lip fixture), it's a tempting package for $20,000 AMU in-game.




Above, from top: The finished product - I think it turned out well enough, given that this was my first attempt working with this specific body style on this body set and size combination.

In short, I had plenty of fun testing this spinner wheel set - and using one of the resulting combinations to create a fully detailed build.

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