Thursday, August 6, 2026

Confessions of an Automationeer, Part 258: Generations II Five Years On

Confessions of an Automationeer, Part 258: Generations II Five Years On

Five years after wrapping up the Generations II challenge on the Automation Discourse, I began wondering how I'd rewrite the history of the Hampton Motor Group (my representative in that tournament) as a separate thread in the car design subforum using the current Al-Rilma stable release (in contrast to the obsolete pre-Ellisbury 4.24 build I was using at the time) if I were to do so. In fact, a remake or reimagining of those earlier designs would be a necessity in such a scenario, since my builds from the 4.24 version are incompatible and thus not transferable.

The original series had 12 rounds in total, so it would make sense for me to spotlight 12 critical years (each of which are 3-7 years apart, to set it apart from the source material where intervals between rounds were no more than 6 years long) in the company's history. To keep these "milestones" as close to the ones used in the original thread, I would suggest these model/trim years, with their respective company-wide combined techpool allocations (trim + engine) as follows:
  • Round 1 (1955): $15m
  • Round 2 (1960): $20m
  • Round 3 (1965): $25m
  • Round 4 (1970): $30m
  • Round 5 (1975): $35m
  • Round 6 (1982): $40m
  • Round 7 (1987): $45m
  • Round 8 (1992): $50m
  • Round 9 (1998): $55m
  • Round 10 (2002): $60m
  • Round 11 (2007): $65m
  • Round 12 (2013): $70m
This means that the combined techpool budget for the company would increase by $5m each round. However, budget (lower-priced) and prestige (higher-priced) segments could receive less and more techpool budget, respectively, than other segments, as follows, to align more closely with their price ranges:
  • Rounds 1-6: -$5m (budget)/+5m (prestige)
  • Rounds 7-12: -$10m (budget)/+$10m (prestige)
In addition, market segments could be classified according to price as follows, in keeping with my policy of making their positioning commensurate with their pricing:
  • Budget: Lower-priced cars (compacts and subcompacts, regardless of body style) and lower-end performance cars of any kind (including sport compacts, which should ideally be a separate trim of an existing budget model). Smaller SUVs/crossovers and pickup trucks also belong here.
  • Prestige: Higher-priced premium and luxury cars (including any high-performance variants of either), as well as trucks, crossovers, and SUVs. This also includes (usually) higher-end sports cars and grand tourers, in addition to supercars and hypercars.
  • Standard: Includes mid-range family cars (sedans, wagons, hatchbacks, and minivans) and performance cars of various types that are priced between the budget and prestige brackets (including muscle/pony cars). Mid-priced utility body styles (trucks, SUVs, and crossovers) fall into this category.
Also, to avoid excessive min-maxing, the maximum techpool point allocation for any tab would most likely be set as follows:
  • Rounds 1-2: 5 Points
  • Rounds 3-4: 6 Points
  • Rounds 5-6: 7 Points
  • Rounds 7-8: 8 Points
  • Rounds 9-10: 9 Points
  • Rounds 11-12: 10 Points
Finally, unlike Generations II, this budget and class system would also cover specialist manufacturers, which could focus on just a few segments per round (sometimes as few as one, but usually no more than three), in contrast to a full line manufacturer, which would need to be represented in at least three segments per round (as in the original).

In short, looking back on Generations II shows how far the game and I have come since its conclusion, and gives me an insight on how a car company thread on the Discourse forums could evolve over time, based on the tournament's principles, but adapted to account for the changes introduced in the Ellisbury and, in more recent times, Al-Rilma game builds that have debuted in the years since

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