Thursday, June 22, 2023

A Random Ship Build Generator for Infinite Space III: Implementation Using Spinner Wheels

A Random Ship Build Generator for Infinite Space III: Implementation Using Spinner Wheels

After creating and using several custom spinner wheel sets, I recently hit upon the idea of making one to serve as a random capital ship generator for use in the Combat Simulator mode of Infinite Space III: Sea of Stars. This one would need several spinner wheels: one for the faction to which the ship belongs, another to determine its size, and several for equipment choices. There would be four options for size (small, medium, large, and huge), and twelve options for factions (Terran, Zorg, Calatian, Muktian, Garthan, Urluquai, Tan Ru, Pirate, Klakar, Kawangi, Ravian, and Tchorak - if the last three of these options are spun, ignore any and all results from all equipment-related spinner wheels, and if Kawangi or Klakar are spun, ignore the effect of the Size wheel, since these factions are limited to one size of capital ship each).

On the subject of equipment, there should also be individual wheels for thruster, interstellar drive, shield, and special equipment options (a term referring to targeting computers, scanners, ECM systems, repair modules, cloaking devices, and navigation aids), the last of which can be spun up to three times for each random ship build, depending on the ship type. In addition to these, there should be two more spinner wheels: one for the range bracket in which the ship's weapons are most effective (short, medium or long), and one for various wild card effects, which would be as follows:
  • Change Faction: Respin the Faction wheel.
  • Change Size: Respin the Size wheel.
  • Change Thruster: Respin the Thruster wheel.
  • Change Shield: Respin the Shield Wheel.
  • No Special Equipment: Do not fit anything other than a shield generator to the ship.
  • All Slots Filled: Fill each and every equipment slot not occupied by a shield generator with anything you want.
And to determine whether or not the chosen wild card option is in effect, the last spinner wheel would have two options: Yes or No. If this wheel lands on No, none of the wild card options will take effect; otherwise, the selected wild card option must apply.

This concludes my rundown of the proposed Sea of Stars capital ship generator spinner wheel set.

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