Thursday, April 9, 2020

The Game of Life on Steam, Part 6: A Quick Review

The Game of Life on Steam, Part 6: A Quick Review

It's taken a while for me to actually do it, but I'm about to do a brief review on the Steam release of The Game of Life. Not the newer one, based on the current version of the game, but the older one which serves as the subject of this guide I've made. So here it is, unbiased and to the point.
  • Audio: 7/10 - There's only a pair of background music tracks and a limited set of sound effects, but they all suit the atmosphere of the game perfectly.
  • Graphics: 9/10 - Bright, colorful visuals and detailed 3D models and textures give it as much eye candy as the source material - and it runs fast enough all the time on most machines.
  • Gameplay: 8/10 - It's as faithful to the original board game as I'd hoped, with the unique feature of displaying a summary of important events every time you finish a game. My only gripe is the lack of online play in this version, although it supports local multiplayer for up to six players.
  • Fun Factor: 8/10 - This game is easy to pick up and play, and it will keep you entertained for hours on end as you try searching for ways to beat the AI, even though you can't adjust their skill levels. It's even more fun if you're playing against up to five other human players, making it a family-friendly experience.
  • Overall: 32/40 - When it first came out, it was the best video game adaptation of the Game of Life ever to hit the market, in terms of how faithful it was to its source material. That may not be the case now that a newer version is available, but it is still being offered for sale on Steam at the time this series was first posted - and at a low price to boot. In short, it's a must-buy for fans of board games (or video game adaptations thereof).
And so we have reached the conclusion of this guide to the official video game version of the Game of Life. However, my adventure in the wonderful world of the Game of Life is not yet over - so stay tuned for further posts about it.

No comments:

Post a Comment